8) Write about a potential new recruitment strategy for the league. How can we attract more new players, and what can we do to retain them better?
Recruiting and retention can be a little difficult with all the other competition out there, and the fundamental difference between the isfl and other football leagues. If recruiting generally takes on trying to gain interest from general football fan areas I think this would naturally lead to huge spikes and inactivity. The key pieces are 1) being able to attract new players to join the league, which can be daunting at first if they are fans or not used to how a simulation league operates, and 2) grow that initial interest into wanting to stick around to build your player to be a success story, whichever metric that is self defined as. Both of these are needed for the league to succeed and grow, you can have 1 and not see sustained growth, but both are critical.
The DSFL plays en extremely key role in player retention. They are the first place all new players go, and these teams need to be available to help new players navigate the intricacies of the sim league, as well ad put together a team that is interesting enough to lock in the players to commit. One of the difficult transitions is the DSFL to ISFL one, where players move after playing a few seasons to an entirely new team and environment, and players suddenly going from potentially exceptionally good, to struggling the first few seasons. One of the downsides to people's expectations is that if they come in thinking they can run away and be exceptional at the top level right off the bat, they are going to be disappointed. The way the league is set up is you can improve to be exceptional, but you likely aren't going to have a big impact for a few seasons after your draft.
One fun idea I like to dabble with in simulation leagues is that of a developmental league. So you have juniors, then ISFL as the main league. If the league grows then a developmental league with the goal of seasoning the young players. Maybe they only play 1 or 2 seasons in the DSFL before moving to the team who drafts them and they get to experience that team, become familiar with them and so on. That cements buy in to the main team which is the goal for everyone to make it at the big stage, but I feel a problem is burn out when people realize what kind of longevity they need to commit to. Adding a development league will help the DSFL be a purely introductory league, and will shore up ties to players and their ISFL teams, reaffirming that that is the top league.
12) Write a short biography or story about your player. This could include background about how they came to the ISFL and how they’ve done so far, a story about their role in an exciting game, or anything else related to their experience in the league.
Ragnar grew up true to his viking ancestry. Tall and strong. He was extremely active as a child and teenager, joining and participating in every team sport he could find. He tried soccer, but he was too slow on the field and his size lead to teams wanting to try him in net which he hated. He moved on to another popular Swedish sport in ice hockey where he played as an imposing defense man for several seasons, but it just never ticked that box of an activity that he would do for the love of it. He always had trouble with skating, being ungraceful on the ice it was clearly a sport that he had no wish to continue.
Queue American Football. This sport was and is not popular at all in Sweden, or in Nordic countries at all for that matter, but his school put on an exposition for the sport and he wanted to try it out. Each city had 1 team, so roster space was tight, but he went out for the tryout, not knowing anything about the sport or positions. When the tryout split into offense, defense and special teams Ragnar stood in the middle, coaches looking at him asking him where he wanted to play.
"I'm not sure, maybe the kicker?"
"Son, we already have that filled out, why don't you go with the receivers, see if you fit in there, and we will find somewhere for you to fit in"
"All right" he thought to himself. Making his way over to the receivers Ragnar found them working on a drill called "The Gauntlet", basically the receiver runs in a straight line and balls are thrown in their direction for them to catch. Ragnar lined up and ran through, catching every ball as that was the object, and his huge hands made easy work gripping the ball.
"Did that guy just catch every ball we threw?"
"Yes he did, looks like we have a new receiver this season"
"What's his name?"
"Looks like... Krashwagen? Never heard of him, must be new"
Just like that Krash launched into his future and now current career. He played his first snap when he was 16 years old, with a lot of room to improve and learn the game, but his size being in place gave him a massive advantage over his age group, and he was moved into an inside role where he would be able to make plays over top of the defense. This was the first time he was thought of as a Tight End instead of a receiver. Once a position was established, Ragnar was able to begin working on some of the physical aspects of the position, and still to this day continues to grow those.
Recruiting and retention can be a little difficult with all the other competition out there, and the fundamental difference between the isfl and other football leagues. If recruiting generally takes on trying to gain interest from general football fan areas I think this would naturally lead to huge spikes and inactivity. The key pieces are 1) being able to attract new players to join the league, which can be daunting at first if they are fans or not used to how a simulation league operates, and 2) grow that initial interest into wanting to stick around to build your player to be a success story, whichever metric that is self defined as. Both of these are needed for the league to succeed and grow, you can have 1 and not see sustained growth, but both are critical.
The DSFL plays en extremely key role in player retention. They are the first place all new players go, and these teams need to be available to help new players navigate the intricacies of the sim league, as well ad put together a team that is interesting enough to lock in the players to commit. One of the difficult transitions is the DSFL to ISFL one, where players move after playing a few seasons to an entirely new team and environment, and players suddenly going from potentially exceptionally good, to struggling the first few seasons. One of the downsides to people's expectations is that if they come in thinking they can run away and be exceptional at the top level right off the bat, they are going to be disappointed. The way the league is set up is you can improve to be exceptional, but you likely aren't going to have a big impact for a few seasons after your draft.
One fun idea I like to dabble with in simulation leagues is that of a developmental league. So you have juniors, then ISFL as the main league. If the league grows then a developmental league with the goal of seasoning the young players. Maybe they only play 1 or 2 seasons in the DSFL before moving to the team who drafts them and they get to experience that team, become familiar with them and so on. That cements buy in to the main team which is the goal for everyone to make it at the big stage, but I feel a problem is burn out when people realize what kind of longevity they need to commit to. Adding a development league will help the DSFL be a purely introductory league, and will shore up ties to players and their ISFL teams, reaffirming that that is the top league.
Code:
446 Words
12) Write a short biography or story about your player. This could include background about how they came to the ISFL and how they’ve done so far, a story about their role in an exciting game, or anything else related to their experience in the league.
Ragnar grew up true to his viking ancestry. Tall and strong. He was extremely active as a child and teenager, joining and participating in every team sport he could find. He tried soccer, but he was too slow on the field and his size lead to teams wanting to try him in net which he hated. He moved on to another popular Swedish sport in ice hockey where he played as an imposing defense man for several seasons, but it just never ticked that box of an activity that he would do for the love of it. He always had trouble with skating, being ungraceful on the ice it was clearly a sport that he had no wish to continue.
Queue American Football. This sport was and is not popular at all in Sweden, or in Nordic countries at all for that matter, but his school put on an exposition for the sport and he wanted to try it out. Each city had 1 team, so roster space was tight, but he went out for the tryout, not knowing anything about the sport or positions. When the tryout split into offense, defense and special teams Ragnar stood in the middle, coaches looking at him asking him where he wanted to play.
"I'm not sure, maybe the kicker?"
"Son, we already have that filled out, why don't you go with the receivers, see if you fit in there, and we will find somewhere for you to fit in"
"All right" he thought to himself. Making his way over to the receivers Ragnar found them working on a drill called "The Gauntlet", basically the receiver runs in a straight line and balls are thrown in their direction for them to catch. Ragnar lined up and ran through, catching every ball as that was the object, and his huge hands made easy work gripping the ball.
"Did that guy just catch every ball we threw?"
"Yes he did, looks like we have a new receiver this season"
"What's his name?"
"Looks like... Krashwagen? Never heard of him, must be new"
Just like that Krash launched into his future and now current career. He played his first snap when he was 16 years old, with a lot of room to improve and learn the game, but his size being in place gave him a massive advantage over his age group, and he was moved into an inside role where he would be able to make plays over top of the defense. This was the first time he was thought of as a Tight End instead of a receiver. Once a position was established, Ragnar was able to begin working on some of the physical aspects of the position, and still to this day continues to grow those.
Code:
461 Words
![[Image: krash2.png]](https://cdn.discordapp.com/attachments/324284917485797398/883392544329859072/krash2.png)
![[Image: 7Q9hn41.png]](https://i.imgur.com/7Q9hn41.png)