The biggest topic of the ISFL for the last season was very clearly the first season under our new sim. To say it was a challenge was putting it mildly. Now, I know that most of the responses to the new sim were negative, but that’s because everyone hates change that isn’t perfect. While its easy to say things like “Fuck HO” and ‘Fuck the conversion team”, people have to realize that seeing everything on a grand scale like an actual season is a lot different than a ton of sim tests. I also think that a lot of the work put into the new archetypes really paid off.
People couldn’t have foreseen what exactly would be happening until the independent teams and players did their own things. Now we see what the issues are, and we can adjust accordingly. Yes, I’ll admit, it was very awful to see Top running backs reduced to essentially nothing most of the time. That combo with how important the OLs would be really boned a lot of good teams. Defenses may have been a little rough to adjust too, but I’ll admit it was nice seeing the really big plays happening. Too often in the old sim you wouldn’t see your dots break away for long TDs. It was rare, more rare than big plays happen in the NFL even. Now, yes, they’re a bit *too* frequent, but that’s because we’re adjusting to make things better as we go. We’ll find a really happy medium a lot sooner than people realize.
Also, this made the passing game much more awesome, and you really got to see some Tight Ends get some more action other than the ones that just got thrown into FB or whatever they needed to be shoehorned into in the old sim.
Games were just more fun to watch. They felt more like there was a chance for comebacks and that the game wasn’t really over if you had a lead with 5 minutes left. Maybe that’s just me, but it’s how I felt for sure.
I understand completely how people could be upset. Kickers, for instance, feel like they’re way worse than they used to be. I don’t if they can be considered some sort of “low TPE position” as much anymore. I’ve seen some pretty brutal misses and punts compared to seasons before. Anyone who worked hard for a real life year to get to their peak only to have their top seasons tainted by all of these new sim issues, I feel for them. I do. But this is something that had to be done. The old sim was even worse, don’t forget.
I mean, the presentation is awesome. Our unique fields alone make the games more fun to watch. Actually SEEING the ball move through the air is really cool. Maybe it takes longer to watch the games, sure, but you don’t feel it that much when its your team and you’re invested. It’s cool to see how far an interception or a kick return goes instead of just getting a quick text flash about it. It feels a lot more like watching a football game, well, as much as a bunch of dots can.
The problem with switching a sim like we did is that we’re essentially starting a brand new league when we do that. The SHL, for example, is just getting a full handle on what’s going on with their move to a new sim after 6 seasons. There needed to be changes along the way, just like we had too. It’s so easy to sit around and say “WE SHOULD’VE JUST TESTED MORE” or whatever blame you want to toss at people, but in reality, it isn’t. There will be ebbs and flows. I was one of the first people to joke that this Ultimus will have an asterisk on it because of the nonsense, but by the end of the season it didn’t feel that way anymore. All of the ISFL (and DSFL!) teams had learned where they were deficient and what was wrong with their game plans along the way and now everyone has a plan going forward.
Everyone was an even playing field when the season started. Teams like Austin, that I know firsthand about, that had a chance with the old sim and system guessed wrong for how the new sim was going to work and failed. Others guessed right on where to put their high TPE players and game plans and were rewarded with better seasons. But everyone is now on their own individual paths towards dot football glory.
Overall, the sim move was a success. I know that might be considered a hot take to some, but I think the move as a whole was very, very good. Games are more fun to watch, and more exciting too! It looks better. We have more interest for sure. And the league has a whole is on the right path to correcting the minor issues we’re having that are common with any sim transfer.
I’m extremely excited to see how the ISFL is going to look even as soon as next season! Yay new sim! (867)
People couldn’t have foreseen what exactly would be happening until the independent teams and players did their own things. Now we see what the issues are, and we can adjust accordingly. Yes, I’ll admit, it was very awful to see Top running backs reduced to essentially nothing most of the time. That combo with how important the OLs would be really boned a lot of good teams. Defenses may have been a little rough to adjust too, but I’ll admit it was nice seeing the really big plays happening. Too often in the old sim you wouldn’t see your dots break away for long TDs. It was rare, more rare than big plays happen in the NFL even. Now, yes, they’re a bit *too* frequent, but that’s because we’re adjusting to make things better as we go. We’ll find a really happy medium a lot sooner than people realize.
Also, this made the passing game much more awesome, and you really got to see some Tight Ends get some more action other than the ones that just got thrown into FB or whatever they needed to be shoehorned into in the old sim.
Games were just more fun to watch. They felt more like there was a chance for comebacks and that the game wasn’t really over if you had a lead with 5 minutes left. Maybe that’s just me, but it’s how I felt for sure.
I understand completely how people could be upset. Kickers, for instance, feel like they’re way worse than they used to be. I don’t if they can be considered some sort of “low TPE position” as much anymore. I’ve seen some pretty brutal misses and punts compared to seasons before. Anyone who worked hard for a real life year to get to their peak only to have their top seasons tainted by all of these new sim issues, I feel for them. I do. But this is something that had to be done. The old sim was even worse, don’t forget.
I mean, the presentation is awesome. Our unique fields alone make the games more fun to watch. Actually SEEING the ball move through the air is really cool. Maybe it takes longer to watch the games, sure, but you don’t feel it that much when its your team and you’re invested. It’s cool to see how far an interception or a kick return goes instead of just getting a quick text flash about it. It feels a lot more like watching a football game, well, as much as a bunch of dots can.
The problem with switching a sim like we did is that we’re essentially starting a brand new league when we do that. The SHL, for example, is just getting a full handle on what’s going on with their move to a new sim after 6 seasons. There needed to be changes along the way, just like we had too. It’s so easy to sit around and say “WE SHOULD’VE JUST TESTED MORE” or whatever blame you want to toss at people, but in reality, it isn’t. There will be ebbs and flows. I was one of the first people to joke that this Ultimus will have an asterisk on it because of the nonsense, but by the end of the season it didn’t feel that way anymore. All of the ISFL (and DSFL!) teams had learned where they were deficient and what was wrong with their game plans along the way and now everyone has a plan going forward.
Everyone was an even playing field when the season started. Teams like Austin, that I know firsthand about, that had a chance with the old sim and system guessed wrong for how the new sim was going to work and failed. Others guessed right on where to put their high TPE players and game plans and were rewarded with better seasons. But everyone is now on their own individual paths towards dot football glory.
Overall, the sim move was a success. I know that might be considered a hot take to some, but I think the move as a whole was very, very good. Games are more fun to watch, and more exciting too! It looks better. We have more interest for sure. And the league has a whole is on the right path to correcting the minor issues we’re having that are common with any sim transfer.
I’m extremely excited to see how the ISFL is going to look even as soon as next season! Yay new sim! (867)
![[Image: tTMB4jP.jpg]](https://imgur.com/tTMB4jP.jpg)