I'm the worst... I'm and updater so i must lose all brain cells as i usually update philly and then do my player... My apologies for the errors.
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC 203 + 2 TPE
Weekly Training AC 203 + 5 TPE
Week 3 Pred + 2 TPE
Week 4 Pred + 2 TPE
Week 5 Pred + 3 TPE
Week 6 Pred + 3 TPE
PT1 + 3 TPE
TPE Earned: 20
TPE Total = 558 +20 = 578
Intelligence 60>>> 65 10 TPE
Agility 74>>>
Endurance: 73 >>> 75 10 TPE
Banked: 0
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 75
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 65
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80
(MIN:60)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
None
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC 203 + 2 TPE
Weekly Training AC 203 + 5 TPE
Week 3 Pred + 2 TPE
Week 4 Pred + 2 TPE
Week 5 Pred + 3 TPE
Week 6 Pred + 3 TPE
PT1 + 3 TPE
TPE Earned: 20
TPE Total = 558 +20 = 578
Intelligence 60>>> 65 10 TPE
Agility 74>>>
Endurance: 73 >>> 75 10 TPE
Banked: 0
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 75
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 65
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 80
(MIN:60)(MAX:95) Speed: 95
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
None
![[Image: LcQ6IQh.png]](https://imgur.com/LcQ6IQh.png)