POSITION SWITCH ON THIS UPDATE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned: 82 +3 +5 +10 +2 +3 +5 +2 +30 +10 +5 +2 +5 +10 = 174
TPE Banked: 0 -> 3 -> 8 -> 3 -> 0 -> 10 -> 0 -> 2 -> 0 -> 3 -> 1 -> 0 ->
5 -> 1 -> 3 -> 0 -> 30 -> 0 -> 10 -> 4 -> 0 -> 5 -> 1 -> 0 ->
2 -> 7 -> 2 -> 0 -> 10 -> 0
Adjusted Attributes & Traits:
(MIN:55)(MAX:85) Strength: 65 -> 66 -> 68 -> 70
(MIN:55)(MAX:95) Agility: 59 -> 64 -> 65 -> 67 -> 70 -> 71
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 47 -> 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 55
(MIN:50)(MAX:80) Speed: 70 -> 71 -> 75 -> 77
(MIN:20)(MAX:60) Hands: 22 -> 23 -> 26 -> 27
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50 -> 51
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50 -> 55
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TPE Earned:
Week 16 Predictions - +3 TPE (2.5 TPE rounded)
$1 Mil Weekly Training - +5 TPE
S28 Predictions - +10 TPE
Activity Check #207 - +2 TPE
PT#5 - +3 TPE
----------------------------
$1 Mil Weekly Training - +5 TPE
Activity Check #208 - +2 TPE
Tier 6 Equipment - +30 TPE
DSFL S29 Training Camp - +10 TPE
S29 Mock Draft - +5 TPE
---------------------
Activity Check #209 - +2 TPE
$1 Mill Weekly Training - +5 TPE
S28 Ultimus Week - +10 TPE
TPE Used:
+1 Speed (5 TPE)
+3 Intelligence (3 TPE)
+5 Agility (10 TPE)
+1 Strength (5 TPE)
+1 Agility (2 TPE)
+1 Hands (1 TPE)
-----------------------------
+2 Agility (4 TPE)
+3 Hands (3 TPE)
+4 Speed (20 TPE)
+5 Competitiveness (10 TPE)
+3 Agility (6 TPE)
+2 Strength (4 TPE)
+2 Strength (4 TPE)
+1 Hands (1 TPE)
------------------------
+1 Agility (5 TPE)
+1 Enudrance (2 TPE)
+2 Speed (10 TPE)
Free DSFL Position Switch
NEW POSITION: Cover Corner - CB
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned: 82 +3 +5 +10 +2 +3 +5 +2 +30 +10 +5 +2 +5 +10 = 174
TPE Banked: 0
Adjusted Attributes & Traits:
(MIN:35)(MAX:70) Strength: 35 -> 42
(MIN:55)(MAX:85) Agility: 55 -> 60
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 35
(MIN:70)(MAX:100) Speed: 70 -> 87
(MIN:45)(MAX:85) Hands: 45 -> 51
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 40 -> 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35
Available Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
TPE Earned:
-------------
TPE Used:
-------------
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned: 82 +3 +5 +10 +2 +3 +5 +2 +30 +10 +5 +2 +5 +10 = 174
TPE Banked: 0 -> 3 -> 8 -> 3 -> 0 -> 10 -> 0 -> 2 -> 0 -> 3 -> 1 -> 0 ->
5 -> 1 -> 3 -> 0 -> 30 -> 0 -> 10 -> 4 -> 0 -> 5 -> 1 -> 0 ->
2 -> 7 -> 2 -> 0 -> 10 -> 0
Adjusted Attributes & Traits:
(MIN:55)(MAX:85) Strength: 65 -> 66 -> 68 -> 70
(MIN:55)(MAX:95) Agility: 59 -> 64 -> 65 -> 67 -> 70 -> 71
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 47 -> 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 55
(MIN:50)(MAX:80) Speed: 70 -> 71 -> 75 -> 77
(MIN:20)(MAX:60) Hands: 22 -> 23 -> 26 -> 27
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50 -> 51
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50 -> 55
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TPE Earned:
Week 16 Predictions - +3 TPE (2.5 TPE rounded)
$1 Mil Weekly Training - +5 TPE
S28 Predictions - +10 TPE
Activity Check #207 - +2 TPE
PT#5 - +3 TPE
----------------------------
$1 Mil Weekly Training - +5 TPE
Activity Check #208 - +2 TPE
Tier 6 Equipment - +30 TPE
DSFL S29 Training Camp - +10 TPE
S29 Mock Draft - +5 TPE
---------------------
Activity Check #209 - +2 TPE
$1 Mill Weekly Training - +5 TPE
S28 Ultimus Week - +10 TPE
TPE Used:
+1 Speed (5 TPE)
+3 Intelligence (3 TPE)
+5 Agility (10 TPE)
+1 Strength (5 TPE)
+1 Agility (2 TPE)
+1 Hands (1 TPE)
-----------------------------
+2 Agility (4 TPE)
+3 Hands (3 TPE)
+4 Speed (20 TPE)
+5 Competitiveness (10 TPE)
+3 Agility (6 TPE)
+2 Strength (4 TPE)
+2 Strength (4 TPE)
+1 Hands (1 TPE)
------------------------
+1 Agility (5 TPE)
+1 Enudrance (2 TPE)
+2 Speed (10 TPE)
POSITION SWITCH
Free DSFL Position Switch
NEW POSITION: Cover Corner - CB
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned: 82 +3 +5 +10 +2 +3 +5 +2 +30 +10 +5 +2 +5 +10 = 174
TPE Banked: 0
Adjusted Attributes & Traits:
(MIN:35)(MAX:70) Strength: 35 -> 42
(MIN:55)(MAX:85) Agility: 55 -> 60
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 35
(MIN:70)(MAX:100) Speed: 70 -> 87
(MIN:45)(MAX:85) Hands: 45 -> 51
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 40 -> 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 35
Available Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
TPE Earned:
-------------
TPE Used:
-------------
CHANGE NUMBER TO #4
![[Image: kNvmTU0.png]](https://i.imgur.com/kNvmTU0.png)
![[Image: 62493_s.gif]](https://signavatar.com/62493_s.gif)