TPE Earned:
(S28) Week 16 Predictions +2 TPE
(S28) Season Predictions +7 TPE
Activity Check #207 +2 TPE
Weekly Training (5/3-5/9) +5 TPE
(S28) PT 5 - Helping Out +3 TPE
(S28) Fantasy Football +3 TPE
(S28) Playoff Predictions +0 TPE
Activity Check #208 +2 TPE
Weekly Training (5/10-5/16) +5 TPE
S29 ISFL Training Camp +5 TPE
S29 Tier 6 Equipment Purchase +30 TPE
S29 ISFL Mock Draft +6 TPE
TPE Pending:
(S29) - Offseason Point Task TPE to be determined
Adjusted Attributes:
Player Attributes
TPE Banked: 104
TPE Spent: 932
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:35)(MAX:70) Strength: 70
(MIN:55)(MAX:85) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 85
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 70
(MIN:70)(MAX:100) Speed: 95
(MIN:45)(MAX:85) Hands: 80
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 51
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Total TPE: 1036
(S28) Week 16 Predictions +2 TPE
(S28) Season Predictions +7 TPE
Activity Check #207 +2 TPE
Weekly Training (5/3-5/9) +5 TPE
(S28) PT 5 - Helping Out +3 TPE
(S28) Fantasy Football +3 TPE
(S28) Playoff Predictions +0 TPE
Activity Check #208 +2 TPE
Weekly Training (5/10-5/16) +5 TPE
S29 ISFL Training Camp +5 TPE
S29 Tier 6 Equipment Purchase +30 TPE
S29 ISFL Mock Draft +6 TPE
TPE Pending:
(S29) - Offseason Point Task TPE to be determined
Adjusted Attributes:
Player Attributes
TPE Banked: 104
TPE Spent: 932
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:35)(MAX:70) Strength: 70
(MIN:55)(MAX:85) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:85) Intelligence: 85
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:70) Tackling: 70
(MIN:70)(MAX:100) Speed: 95
(MIN:45)(MAX:85) Hands: 80
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 51
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Total TPE: 1036
![[Image: 007p.png]](https://i.postimg.cc/pdkSHqG7/007p.png)