A) Just to address this off the bat, it seems you're using net, league-wide totals on return TDs. This isn't a direct comparison given that the NFL has more than twice as many teams we have and therefore we should automatically expect our net totals to be about half those of the NFL's.
B) one of the biggest obstacles I've seen to return TDs has been the general ability in the sim for defenders to more easily catch up with ballcarriers. We see this on long runs and receptions all the time and we see this on occasion when you have a return like Triplet's in s28, where he returned the ball all the way to the 2 yard line before being taken down. Don't know if this is a WS problem, I know they nerfed long plays at some point, or a transfer team issue, but defenses right now have a bunch of DK Metcalf's that can chase down any ballcarrier.
B) one of the biggest obstacles I've seen to return TDs has been the general ability in the sim for defenders to more easily catch up with ballcarriers. We see this on long runs and receptions all the time and we see this on occasion when you have a return like Triplet's in s28, where he returned the ball all the way to the 2 yard line before being taken down. Don't know if this is a WS problem, I know they nerfed long plays at some point, or a transfer team issue, but defenses right now have a bunch of DK Metcalf's that can chase down any ballcarrier.
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