Total Earned Overall 117 Gained + 50 Base TPE = 167 TPE
0 TPE in Bank
Total Earned New: +88
+3 TPE Week 16 Predictions
+2 TPE AC 215
+3 TPE Weekly Training
+2 TPE AC 216
+3 TPE 500k Weekly Training
+3 TPE Playoff Predictions
+3 TPE PT 5
+30 TPE Tier 6
+7 TPE Mock Draft
+15 TPE Training Camp
+2 TPE AC 217
+5 TPE Weekly Training
+10 TPE Ultimus Week
Adjusted Attributes:
(MIN:50) (MAX:80) Strength: 57->60 (-6 TPE)
(MIN:55) (MAX:95) Speed: 74->80 (-30 TPE)
(MIN:40) (MAX:80) Endurance: 50->60 (-20 TPE)
(MIN:55) (MAX:85) Agility: 55->60 (-10 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:50) (MAX:80) Strength: 57->60 (-6 TPE)
(MIN:55) (MAX:85) Agility: 55->60 (-10 TPE)
(MIN:1) (MAX:1) Arm: 1
(MIN:50) (MAX:85) Intelligence: 50
(MIN:1) (MAX:1) Throwing Accuracy: 1
(MIN:35) (MAX:75) Tackling: 40
(MIN:55) (MAX:95) Speed: 74->80 (-30 TPE)
(MIN:40) (MAX:80) Hands: 40
(MIN:1) (MAX:1) Pass Blocking: 1
(MIN:1) (MAX:1) Run Blocking: 1
(MIN:40) (MAX:80) Endurance: 50->60 (-20 TPE)
(MIN:1) (MAX:1) Kick Power: 1
(MIN:1) (MAX:1) Kick Accuracy: 1
(MIN:40) (MAX:80) Competitiveness: 40->45 (-5 TPE)
Available Traits:
PressCorner (req. 75 Strength, 75 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
17 Banked
0 TPE in Bank
Total Earned New: +88
+3 TPE Week 16 Predictions
+2 TPE AC 215
+3 TPE Weekly Training
+2 TPE AC 216
+3 TPE 500k Weekly Training
+3 TPE Playoff Predictions
+3 TPE PT 5
+30 TPE Tier 6
+7 TPE Mock Draft
+15 TPE Training Camp
+2 TPE AC 217
+5 TPE Weekly Training
+10 TPE Ultimus Week
Adjusted Attributes:
(MIN:50) (MAX:80) Strength: 57->60 (-6 TPE)
(MIN:55) (MAX:95) Speed: 74->80 (-30 TPE)
(MIN:40) (MAX:80) Endurance: 50->60 (-20 TPE)
(MIN:55) (MAX:85) Agility: 55->60 (-10 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
(MIN:50) (MAX:80) Strength: 57->60 (-6 TPE)
(MIN:55) (MAX:85) Agility: 55->60 (-10 TPE)
(MIN:1) (MAX:1) Arm: 1
(MIN:50) (MAX:85) Intelligence: 50
(MIN:1) (MAX:1) Throwing Accuracy: 1
(MIN:35) (MAX:75) Tackling: 40
(MIN:55) (MAX:95) Speed: 74->80 (-30 TPE)
(MIN:40) (MAX:80) Hands: 40
(MIN:1) (MAX:1) Pass Blocking: 1
(MIN:1) (MAX:1) Run Blocking: 1
(MIN:40) (MAX:80) Endurance: 50->60 (-20 TPE)
(MIN:1) (MAX:1) Kick Power: 1
(MIN:1) (MAX:1) Kick Accuracy: 1
(MIN:40) (MAX:80) Competitiveness: 40->45 (-5 TPE)
Available Traits:
PressCorner (req. 75 Strength, 75 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
17 Banked
"You relieve the same day over and over again, you kind of start to see who you really are."
![[Image: 1NfV90U.png]](https://i.imgur.com/1NfV90U.png)
![[Image: p3UTehU.png]](https://i.imgur.com/p3UTehU.png)
![[Image: Z1I9Uyq.png]](https://i.imgur.com/Z1I9Uyq.png)
![[Image: Tb4tHAZ.png]](https://i.imgur.com/Tb4tHAZ.png)