Activity Check #215 (7/10/21) +2TPE
1M Training (7/10/21) +5TPE
Activity Check #216 (7/10/21) +2TPE
1M Training (7/10/21) +5TPE
W7 Predictions (7/10/21) +4TPE (3.5)
W8 Predictions (7/10/21) +3TPE
PT #2 (7/10/21) +3TPE
W9 Predictions (7/10/21) +3TPE (2.5)
W10 Predictions (7/10/21) +3TPE (2.5)
S29 Predictions (7/10/21) +11TPE
S29 Fantasy (7/10/21) +1TPE
Total Points Earned: 42
621 + 42 = 663
Position Swap (New Build): CB to S
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Adjusted Attributes & Traits:
TPE Available: 621
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 75
(MIN:60)(MAX:95) Speed: 92
(MIN:40)(MAX:80) Hands: 70
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Available TPE: 56
Adjusted Attributes:
Speed (92 -> 95) 45TPE
Agility (70 -> 80) 50TPE
Leftover TPE: 3
Banked TPE:
0 + 3 = 3
1M Training (7/10/21) +5TPE
Activity Check #216 (7/10/21) +2TPE
1M Training (7/10/21) +5TPE
W7 Predictions (7/10/21) +4TPE (3.5)
W8 Predictions (7/10/21) +3TPE
PT #2 (7/10/21) +3TPE
W9 Predictions (7/10/21) +3TPE (2.5)
W10 Predictions (7/10/21) +3TPE (2.5)
S29 Predictions (7/10/21) +11TPE
S29 Fantasy (7/10/21) +1TPE
Total Points Earned: 42
621 + 42 = 663
Position Swap (New Build): CB to S
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Adjusted Attributes & Traits:
TPE Available: 621
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 75
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 75
(MIN:60)(MAX:95) Speed: 92
(MIN:40)(MAX:80) Hands: 70
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Available TPE: 56
Adjusted Attributes:
Speed (92 -> 95) 45TPE
Agility (70 -> 80) 50TPE
Leftover TPE: 3
Banked TPE:
0 + 3 = 3
![[Image: Signature_Lawrence_Miller.png?width=2052&height=1015]](https://media.discordapp.net/attachments/823286124390252584/833089178551713832/Signature_Lawrence_Miller.png?width=2052&height=1015)