08-25-2021, 05:11 AM
(This post was last modified: 08-25-2021, 06:28 AM by Drizzy. Edited 2 times in total.)
TASK 9
I would probably preface anything I say in this task by stating my belief that this league's commissioner/head office staff have actually done a pretty good job in recent memory and there isn't a ton that I think they've done that stands out as being glaringly bad and something that needs to be addressed. With that being said however, there are obviously a few things where I differ slightly from the party line and think need to be addressed or otherwise I wouldn't be writing this task prompt. The main issue I have with the league is the low quality sim engine. Not obviously an easy thing to fix, but something that I think will definitely hamper the ceiling that the league is able to reach in the future if we cannot improve the game that is at the very heart of the league. I don't know as much as some people do about the sim and its workings, but as someone who mercifully hasn't had to spent multiple hours test-simming or optimising strategies within DDSPF, I believe it provides me a perspective of someone who's purely seen the end product that it puts out without having to see how the sausage is made. Quite frankly, it sucks. Compared especially to the sim engines that the SHL and the PBE use, DDSPF is quite frankly embarrassing, all the way from the nonsensical things that seem to constantly be happening in it to the low quality presentation output it comes out with. Like I said, it's probably the hardest thing to fix because I don't really know if there are any viable alternatives, but it kinda sucks that for a sport as popular as football, someone hasn't taken up the task of improving on things and making a game that we could use as a successful sim engine. Something else I would like to talk about that I'm not a fan of is this treating old members who come back under new accounts as multis thing. Obviously the Zamir thing has got HO on edge and worried about how someone could exploit this type of thing in the future, but I just don't like it as a rule and think that it could definitely limit the number of old members who come back if they want to try giving things a real fresh chance when they potentially haven't done anything wrong in the past and have nothing to hide. Feels like a rough rule to me, and not one I've seen in other leagues so I'm hopeful that it gets looked at and removed at some point in the future.
TASK 13
Expansion is probably the topic that everyone has on their mind most in any sim league at any one time. It's inherently a really exciting thing to go through, with the process of things like expansion drafts, getting to see new brandings for teams that are joining the league and draftees being able to go to a team and establish themselves as one of their first star players. But all that fun aside, its a process that needs to be really carefully considered. We have to take into full consideration the number of players in the league at the minute and whether there are enough players (particularly active players) to fill up the roster spots that new teams will bring, and if this is the case, whether the league can reasonably maintain it to stay the same into the future. I think for me, one of the biggest things that has held the league back a lot in recent seasons is that draft class recruitment just hasn't been strong enough in recent seasons to justify adding more teams to the league. Particularly given that I don't believe off the top of my head that the last couple Reddit classes are going to blow anyone away, it just means that there's not going to be the players to fill out the roster on the new teams that the league would be adding into the mix. I think that HO is obviously going to be taking a wide range of factors into consideration before they make any decisions regarding expansion. I know it's something that's been thought about for quite a few seasons now, but I don't blame HO for being gunshy on making the decision, because it's one that will have long lasting consequences and is incredibly hard to go back on once it's been set in motion. For now, my opinion is that there's just no justifying it with recruitment the way that it is and we have to sit back and wait to see if things change in the future before this type of thing can be committed to. I'd imagine there needs to be a good number of consecutive drafts where recruitment is notably better than anticipated to make something like this happens, and until we get to that point I can't see it really being on the agenda any time soon. It's a fun thing to observe and be a part of, but ultimately it just isn't what the league needs today.
I would probably preface anything I say in this task by stating my belief that this league's commissioner/head office staff have actually done a pretty good job in recent memory and there isn't a ton that I think they've done that stands out as being glaringly bad and something that needs to be addressed. With that being said however, there are obviously a few things where I differ slightly from the party line and think need to be addressed or otherwise I wouldn't be writing this task prompt. The main issue I have with the league is the low quality sim engine. Not obviously an easy thing to fix, but something that I think will definitely hamper the ceiling that the league is able to reach in the future if we cannot improve the game that is at the very heart of the league. I don't know as much as some people do about the sim and its workings, but as someone who mercifully hasn't had to spent multiple hours test-simming or optimising strategies within DDSPF, I believe it provides me a perspective of someone who's purely seen the end product that it puts out without having to see how the sausage is made. Quite frankly, it sucks. Compared especially to the sim engines that the SHL and the PBE use, DDSPF is quite frankly embarrassing, all the way from the nonsensical things that seem to constantly be happening in it to the low quality presentation output it comes out with. Like I said, it's probably the hardest thing to fix because I don't really know if there are any viable alternatives, but it kinda sucks that for a sport as popular as football, someone hasn't taken up the task of improving on things and making a game that we could use as a successful sim engine. Something else I would like to talk about that I'm not a fan of is this treating old members who come back under new accounts as multis thing. Obviously the Zamir thing has got HO on edge and worried about how someone could exploit this type of thing in the future, but I just don't like it as a rule and think that it could definitely limit the number of old members who come back if they want to try giving things a real fresh chance when they potentially haven't done anything wrong in the past and have nothing to hide. Feels like a rough rule to me, and not one I've seen in other leagues so I'm hopeful that it gets looked at and removed at some point in the future.
Code:
440 words
TASK 13
Expansion is probably the topic that everyone has on their mind most in any sim league at any one time. It's inherently a really exciting thing to go through, with the process of things like expansion drafts, getting to see new brandings for teams that are joining the league and draftees being able to go to a team and establish themselves as one of their first star players. But all that fun aside, its a process that needs to be really carefully considered. We have to take into full consideration the number of players in the league at the minute and whether there are enough players (particularly active players) to fill up the roster spots that new teams will bring, and if this is the case, whether the league can reasonably maintain it to stay the same into the future. I think for me, one of the biggest things that has held the league back a lot in recent seasons is that draft class recruitment just hasn't been strong enough in recent seasons to justify adding more teams to the league. Particularly given that I don't believe off the top of my head that the last couple Reddit classes are going to blow anyone away, it just means that there's not going to be the players to fill out the roster on the new teams that the league would be adding into the mix. I think that HO is obviously going to be taking a wide range of factors into consideration before they make any decisions regarding expansion. I know it's something that's been thought about for quite a few seasons now, but I don't blame HO for being gunshy on making the decision, because it's one that will have long lasting consequences and is incredibly hard to go back on once it's been set in motion. For now, my opinion is that there's just no justifying it with recruitment the way that it is and we have to sit back and wait to see if things change in the future before this type of thing can be committed to. I'd imagine there needs to be a good number of consecutive drafts where recruitment is notably better than anticipated to make something like this happens, and until we get to that point I can't see it really being on the agenda any time soon. It's a fun thing to observe and be a part of, but ultimately it just isn't what the league needs today.
Code:
415 words