10-31-2021, 11:14 PM
(This post was last modified: 11-04-2021, 09:24 AM by Seymour. Edited 5 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC232 +2
AC233 +2
WT +5
S31 UW +10
S32 Mock +6
Upgraded Attributes:
Purchase -> Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Player Attributes
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:45)(MAX:75) Intelligence: 75
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:40)(MAX:80) Endurance: 80
(MIN:50)(MAX:85) Competitiveness: 85
Purchased Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Banked TPE: 2
Total TPE: 1167
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC232 +2
AC233 +2
WT +5
S31 UW +10
S32 Mock +6
Upgraded Attributes:
Purchase -> Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Player Attributes
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:45)(MAX:75) Intelligence: 75
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 60
(MIN:40)(MAX:80) Endurance: 80
(MIN:50)(MAX:85) Competitiveness: 85
Purchased Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Banked TPE: 2
Total TPE: 1167