11-05-2021, 11:02 PM
(This post was last modified: 11-05-2021, 11:30 PM by Napalm. Edited 1 time in total.)
USING MY FREE ROOKIE SWAP TO SWAP TO BALL HAWK SAFETY
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
USING MY FREE ROOKIE SWAP TO SWAP TO BALL HAWK SAFETY
TPE Earned:
Training Camp +10
1m weekly training +5
AC233 +2
Adjusted Attributes & Traits:
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Adjusted Attributes & Traits:
Strength 40 -> 50 +10
Agility 55 -> 56 +2
Intelligence 40 -> 50 +10
Speed 60 -> 70 +20
Tackling 35 -> 50 +15
Endurance 40 -> 50 +10
TPE Available: 0
(MIN:40)(MAX:75) Strength: 50
(MIN:55)(MAX:90) Agility: 56
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 50
(MIN:60)(MAX:95) Speed: 70
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 67
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
USING MY FREE ROOKIE SWAP TO SWAP TO BALL HAWK SAFETY
TPE Earned:
Training Camp +10
1m weekly training +5
AC233 +2
Adjusted Attributes & Traits:
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Adjusted Attributes & Traits:
Strength 40 -> 50 +10
Agility 55 -> 56 +2
Intelligence 40 -> 50 +10
Speed 60 -> 70 +20
Tackling 35 -> 50 +15
Endurance 40 -> 50 +10
TPE Available: 0
(MIN:40)(MAX:75) Strength: 50
(MIN:55)(MAX:90) Agility: 56
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 50
(MIN:60)(MAX:95) Speed: 70
(MIN:40)(MAX:80) Hands: 40
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 67