10-26-2021, 09:17 AM
(This post was last modified: 10-28-2021, 02:09 PM by KoltClassic. Edited 5 times in total.)
Thank you for the banked TPE mention, I was totally missing that.
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE: 574
Banked TPE: 0
Week 12 Predictions ( 2 TPE )
Week 13 Predictions ( 3 TPE )
Week 14 Predictions ( 1 TPE )
Week 16 Predictions ( 2 TPE )
S31 Playoff Predictions ( 1 TPE )
S31 Season Predictions ( 10 TPE )
AC #230 ( 2 TPE )
Weekly Training #230 ( 5 TPE )
Earned TPE: 26
Pre-Regression TPE: 600
Regression ( 50% ): 600 -> 300
Post-Regression Earned TPE:
S32 Training Camp ( 3 TPE )
AC #232 ( 2 TPE )
1M Weekly Training #232 ( 5 TPE )
Tier 6 Equipment ( 30 TPE )
Earned TPE: 40
Adjusted Attributes & Traits:
Tackling: 90 -> 78: (-110 TPE)
Strength: 88 -> 77: (-95 TPE)
Intelligence: 67 -> 52: (-30 TPE)
Endurance: 80 -> 75: (-25 TPE)
(MIN:55)(MAX:95) Strength: 88 -> 77
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 52
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 90 -> 78
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 80 -> 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
New TPE Total: 340
Banked TPE: 0
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE: 574
Banked TPE: 0
Week 12 Predictions ( 2 TPE )
Week 13 Predictions ( 3 TPE )
Week 14 Predictions ( 1 TPE )
Week 16 Predictions ( 2 TPE )
S31 Playoff Predictions ( 1 TPE )
S31 Season Predictions ( 10 TPE )
AC #230 ( 2 TPE )
Weekly Training #230 ( 5 TPE )
Earned TPE: 26
Pre-Regression TPE: 600
Regression ( 50% ): 600 -> 300
Post-Regression Earned TPE:
S32 Training Camp ( 3 TPE )
AC #232 ( 2 TPE )
1M Weekly Training #232 ( 5 TPE )
Tier 6 Equipment ( 30 TPE )
Earned TPE: 40
Adjusted Attributes & Traits:
Tackling: 90 -> 78: (-110 TPE)
Strength: 88 -> 77: (-95 TPE)
Intelligence: 67 -> 52: (-30 TPE)
Endurance: 80 -> 75: (-25 TPE)
(MIN:55)(MAX:95) Strength: 88 -> 77
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 52
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 90 -> 78
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 80 -> 75
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
New TPE Total: 340
Banked TPE: 0
![[Image: 5fKn9dY.png]](https://i.imgur.com/5fKn9dY.png)