This player has been Audited to this point!
Everything is good to go!
Total TPE: 1306
Banked TPE: 36
THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
![[Image: Ou9Qhgw.png]](https://i.imgur.com/Ou9Qhgw.png)
![[Image: giCIE5H.png]](https://i.imgur.com/giCIE5H.png)
Starting TPE: 1322
Starting bank: 52 TPE Earned: AC238 +2 TPE WT238 +5 TPE W12 Predictions +3 TPE W13 Predictions +3 TPE PT4 +3 TPE w15 Predictions +2 TPE Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:55)(MAX:90) Strength: 90 (MIN:60)(MAX:90) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 95 (MIN:50)(MAX:75) Speed: 75 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Purchased Traits: SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) TPE Total: 1340 TPE Banked: 70 ![]() ![]()
12-20-2021, 07:41 PM
(This post was last modified: 12-31-2021, 09:20 PM by zeagle1. Edited 5 times in total.)
Pre-Regression Update
Starting TPE: 1340 Starting bank: 70 TPE Earned: PT5 +3 TPE Fantasy +5 TPE W16 Predictions +3 TPE Season Predictions +9 TPE TPE Total: 1360 TPE Banked: 90 Regression = 25% 1360-340(20%) = 1020 340 TPE to regress -90 (bank) 250 TPE to remove Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:55)(MAX:90) Strength: 90->88 -20 TPE (MIN:60)(MAX:90) Agility: 90->87 -30 TPE (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 95 (MIN:50)(MAX:75) Speed: 75 (MIN:20)(MAX:50) Hands: 50->20 -30 TPE (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80->71 -45 TPE (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 ->75 -25 TPE Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) -50 TPE Competitor (req. 75 Endurance) (Costs: 50 TPE) -50 TPE Purchased Traits: SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) TPE regressed: 20+30+30+45+25+50+50= 250 Post Regression TPE: AC240 +2 TPE Free Training +5 TPE T6 Equipment +30 TPE Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:55)(MAX:90) Strength: 88 (MIN:60)(MAX:90) Agility: 87 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 95 (MIN:50)(MAX:75) Speed: 75 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 75->80 +25 TPE Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) New Total TPE: 1057 Bank: 12 ![]() ![]()
Starting TPE: 1057
Starting bank: 12 TPE Earned: AC241 +2 TPE WT251 and T6 Equipment +35 TPE Mock Draft +6 TPE Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point (MIN:55)(MAX:90) Strength: 88 +20 TPE (MIN:60)(MAX:90) Agility: 87 +30 TPE (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 95 (MIN:50)(MAX:75) Speed: 75 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Purchased Traits: SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) New Total TPE: 1100 Bank: 5 ![]() ![]() |
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