Updated.
Total TPE: 626
Banked: 1
Total TPE: 626
Banked: 1
01-04-2021, 03:37 AM
(This post was last modified: 01-15-2021, 08:35 PM by Asked Madden.)
![]() ![]() All attributes changed Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 costs 25 TPE to go up 1 point TPE Earned: AC#190 +2TPE WT 01/04/21 +5TPE Week 15 +2TPE Week 16 +3TPE S26 Predictions +10TPE PT5 +3TPE AC#191 +2 WT 01/11 +5 Playoff Predictions +4TPE S25 Training Camp +5TPE S27 Tier 6 +30TPE Attribute changes: Bull Rusher Purchased - 100TPE Banked: 22TPE (MAX: 90) Strength: 90 (MAX: 85) Agility: 70 (MAX: 1) Arm: 1 (MAX: 75) Intelligence: 70 (MAX: 1) Throwing Accuracy: 1 (MAX: 90) Tackling: 70 (MAX: 75) Speed: 75 (MAX: 60) Hands: 60 (MAX: 1) Pass Blocking: 1 (MAX: 1) Run Blocking: 1 (MAX: 80) Endurance: 75 (MAX: 1) Kick Power: 1 (MAX: 1) Kick Accuracy: 1 (MAX: 90) Competitiveness: 80 Total TPE: 697 Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) ![]() ![]()
01-18-2021, 02:45 AM
(This post was last modified: 01-22-2021, 03:01 AM by Asked Madden.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 costs 25 TPE to go up 1 point TPE Earned: AC#192 +2TE Training 01/18 +5TPE Mock Draft +8TPE S26 Ultimus Week +10TPE Attribute changes: Banked: 47TPE (MAX: 90) Strength: 90 (MAX: 85) Agility: 70 (MAX: 1) Arm: 1 (MAX: 75) Intelligence: 70 (MAX: 1) Throwing Accuracy: 1 (MAX: 90) Tackling: 70 (MAX: 75) Speed: 75 (MAX: 60) Hands: 60 (MAX: 1) Pass Blocking: 1 (MAX: 1) Run Blocking: 1 (MAX: 80) Endurance: 75 (MAX: 1) Kick Power: 1 (MAX: 1) Kick Accuracy: 1 (MAX: 90) Competitiveness: 80 Total TPE: 722 Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) ![]() ![]()
01-25-2021, 03:57 AM
(This post was last modified: 01-28-2021, 02:16 AM by Asked Madden.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 costs 25 TPE to go up 1 point TPE Earned: AC#193 +2TPE Training 01/25 +5TPE Trivia +5TPE Week 1 +3TPE Attribute changes: Perceptive trait purchased (50TPE) Agility 70 --> 72 (10TPE) Banked: 2TPE (MAX: 90) Strength: 90 (MAX: 85) Agility: 72 (MAX: 1) Arm: 1 (MAX: 75) Intelligence: 70 (MAX: 1) Throwing Accuracy: 1 (MAX: 90) Tackling: 70 (MAX: 75) Speed: 75 (MAX: 60) Hands: 60 (MAX: 1) Pass Blocking: 1 (MAX: 1) Run Blocking: 1 (MAX: 80) Endurance: 75 (MAX: 1) Kick Power: 1 (MAX: 1) Kick Accuracy: 1 (MAX: 90) Competitiveness: 80 Total TPE: 737 Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) ![]() ![]()
02-01-2021, 02:46 AM
(This post was last modified: 02-04-2021, 02:50 AM by Asked Madden.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 costs 25 TPE to go up 1 point TPE Earned: AC#194 +2TPE Weekly Training +5TPE Week 2 +2TPE Week 3 +2TPE Week 4 +3TPE Attribute changes: Agility 72 -> 75 Banked: 1TPE (MAX: 90) Strength: 90 (MAX: 85) Agility: 75 (MAX: 1) Arm: 1 (MAX: 75) Intelligence: 70 (MAX: 1) Throwing Accuracy: 1 (MAX: 90) Tackling: 70 (MAX: 75) Speed: 75 (MAX: 60) Hands: 60 (MAX: 1) Pass Blocking: 1 (MAX: 1) Run Blocking: 1 (MAX: 80) Endurance: 75 (MAX: 1) Kick Power: 1 (MAX: 1) Kick Accuracy: 1 (MAX: 90) Competitiveness: 80 Total TPE: 751 Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) ![]() ![]()
02-07-2021, 05:26 AM
(This post was last modified: 02-11-2021, 07:47 AM by Asked Madden.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 costs 25 TPE to go up 1 point TPE Earned: AC#195 +2TPE WT 02/08 +5TPE Week 5 +2TPE Week 6 +4TPE Week 7 +2TPE PT1 +3TPE Attribute changes: Agility 75 - 78 Banked: 4TPE (MAX: 90) Strength: 90 (MAX: 85) Agility: 77 (MAX: 1) Arm: 1 (MAX: 75) Intelligence: 70 (MAX: 1) Throwing Accuracy: 1 (MAX: 90) Tackling: 70 (MAX: 75) Speed: 75 (MAX: 60) Hands: 60 (MAX: 1) Pass Blocking: 1 (MAX: 1) Run Blocking: 1 (MAX: 80) Endurance: 75 (MAX: 1) Kick Power: 1 (MAX: 1) Kick Accuracy: 1 (MAX: 90) Competitiveness: 80 Total TPE: 769 Purchased Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) ![]() ![]() |
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