

Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point Total TPE Earned to Date: 693 TPE Earned in Update: 53 TPE Available: 3 (DEFENSIVE TACKLE: INTERIOR RUSHER) TPE Earned: Week 7 preds +2 Week 8 preds +3 Week 9 preds +3 PT2 +3 Week 10 preds +2 Week 11 preds +2 PT3 +3 Week 12 preds +2 Week 15 preds +2 S26 preds +9 Fantasy +3 Playoff preds +3 AC187 +2 AC189 +2 AC190 +2 AC191 +2 1m trainig +5 S22 T.camp +3 Adjusted Attributes: Strength: 55>90 Agility: 60>80 Intelligence: 40>70 Tackling: 60>80 Speed: 50>70 Hands: 20>50 Endurance: 55>70 Competitiveness: 40>71 TPE Available: Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Adjusted Attributes & Traits: TPE Available: (MIN:55)(MAX:90) Strength: 90 MAX (MIN:60)(MAX:90) Agility: 75 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 78 (MIN:50)(MAX:75) Speed: 75 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 75 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher SpeedRusher ![]() ![]()
@Big Edd Again, over half of your claims were incorrectly linked. To save us both time since this is the sim swap post, I've dug the claims for this one but going forward they will need to be linked correctly to be processed.
![]() @Big Edd Sorry for 2nd tag but I've been informed your build doesn't meet the attribute requirements for the 2 traits you purchased, so I am refunding 150 TPE to your bank. ![]()
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE Earned to Date: 719 TPE Earned in Update: 26 TPE Available: 84 (DEFENSIVE TACKLE: INTERIOR RUSHER) TPE Earned: Mock Draft +9 UW +10 AC192 +2 Weekly training +5 Adjusted Attributes & Traits: Competitiveness: 75>80 TPE Available: (MIN:55)(MAX:90) Strength: 90 MAX (MIN:60)(MAX:90) Agility: 75 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 78 (MIN:50)(MAX:75) Speed: 75 MAX (MIN:20)(MAX:50) Hands: 50 MAX (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 MAX Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Bull Rusher ![]() ![]()
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE Earned to Date: 736 TPE Earned in Update: 12 TPE Available: 96 (DEFENSIVE TACKLE: INTERIOR RUSHER) TPE Earned: Weekly trainning +5 AC193 +2 Offseason Trivia +5 Adjusted Attributes & Traits: TPE Available: (MIN:55)(MAX:90) Strength: 90 MAX (MIN:60)(MAX:90) Agility: 75 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 78 (MIN:50)(MAX:75) Speed: 75 MAX (MIN:20)(MAX:50) Hands: 50 MAX (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 MAX Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: ![]() ![]()
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE Earned to Date: 780 TPE Earned in Update:44 TPE Available: 140 TPE after update: 0 TPE Earned: Equipment +30 Weekly training +5 AC#194 +2 Week 2 preds +2 Week 3 +3 Week 4 +2 Adjusted Attributes & Traits: Enudrance: 71>80 Agility: 75>79 TPE Available: (MIN:55)(MAX:90) Strength: 90 MAX (MIN:60)(MAX:90) Agility: 79 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 78 (MIN:50)(MAX:75) Speed: 75 MAX (MIN:20)(MAX:50) Hands: 50 MAX (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80 MAX (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 MAX Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) ![]() ![]()
02-06-2021, 02:58 PM
(This post was last modified: 02-06-2021, 03:00 PM by platanocat.)
Updated!
Total: 780 Bank: 0 Speed Rusher Purchased
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Total TPE Earned to Date: 799 TPE Earned in Update: Week 5 +3 Week 6 +4 Week 7 +2 Weekly training +5 AC#195 +2 PT1 +3 TPE Available: 19 TPE Banked: 19 Adjusted Attributes & Traits: TPE Available: (MIN:55)(MAX:90) Strength: 90 MAX (MIN:60)(MAX:90) Agility: 79 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 78 (MIN:50)(MAX:75) Speed: 75 MAX (MIN:20)(MAX:50) Hands: 50 MAX (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80 MAX (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 MAX Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) ![]() ![]() |
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