Updated!
Total TPE: 711
Banked TPE:0
Total TPE: 711
Banked TPE:0
![[Image: bIZF7tM.jpg]](https://i.imgur.com/bIZF7tM.jpg)
![[Image: OPhdsQN.png]](https://i.imgur.com/OPhdsQN.png)
Activity check +2 TPE
Weekly training +5 TPE Tier 4 to tier 6 upgrade +10 TPE Offseason trivia +5 TPE Week 1 predictions +3 TPE new TPE: 25 TPE total TPE: 736 TPE banked TPE: 0 TPE Tackling +25 TPE (72 to 77) DE Speed rusher: (MIN:55)(MAX:85) Strength: 80 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 77 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 58 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point ![]()
Activity check +2 TPE
Weekly training +5 TPE Week 2 predictions +2 TPE WEek 3 predictions +2 TPE Week 4 predictions +2 TPE new TPE: 13 TPE total TPE: 749 TPE banked TPE: 3 TPE Tackling +10 TPE (77 to 79) DE Speed rusher: (MIN:55)(MAX:85) Strength: 80 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 79 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 58 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point ![]()
Activity check +2 TPE
WEekly training +5 TPE Week 5 predictions +2 TPE Week 6 predictions +3 TPE Week 7 predictions +2 TPE PT 1 +3 TPE new TPE: 17 TPE total TPE: 766 TPE banked TPE: 0 TPE Strength +10 TPE (80 to 81) Intelligence +4 TPE (50 to 52) Tackling +5 TPE (79 to 80) DE Speed rusher: (MIN:55)(MAX:85) Strength: 81 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 52 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 80 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 58 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point ![]()
Activity check +2 TPE
Weekly training +5 TPE Week 8 predictions +2 TPE Week 9 predictions +3 TPE Week 10 predictions +3 TPE PT2 +3 TPE new TPE: 18 TPE total TPE: 784 TPE banked TPE: 1 TPE Strength +10 TPE (81 to 82) Intelligence +8 TPE (52 to 56) DE Speed rusher: (MIN:55)(MAX:85) Strength: 82 (MIN:55)(MAX:95) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 56 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 80 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 60 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 58 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (100 TPE) Competitor (50 TPE) Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point ![]() |
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