Applied TPE: 1260
Banked: 8
Total: 1268
Updated!
Banked: 8
Total: 1268
Updated!
09-13-2021, 08:46 AM
(This post was last modified: 09-18-2021, 11:58 AM by Yeenoghu. Edited 4 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned:
(MIN:50)(MAX:85) Strength: 85 (MIN:55)(MAX:90) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 85 (MIN:55)(MAX:90) Speed: 90 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 89 Available Traits: Purchased Traits: SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Total TPE: 1268 + 12 = 1280 Pending Updates (Updater Can Ignore)
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() This player has been Audited to this point! Everything is good to go! Total TPE: 1268 Banked TPE: 8 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
![]() [OPTION]===========================================
[OPTION]Regular Season Stats
[OPTION](S2) 14 Games Played
[OPTION](S3) 14 Games Played
[OPTION](S4) 14 Games Played
[OPTION](S5) 14 Games Played
[OPTION](S6) 14 Games Played
[OPTION](S7) 14 Games Played
[OPTION](S8) 14 Games Played
[OPTION]===========================================
[OPTION]Playoff Stats
[OPTION] 27839
[OPTION]===========================================
[OPTION]Trophy Case/Achievements:
[OPTION]Most Likely to Break the Team Bench When Sitting Down
[OPTION]Pumpkin Chuckin' Rally 2017 Semifinalist
[OPTION]Most Likely to Get Traded in S8 (T-1st)
[OPTION]Ultimus Champion S7, S8
09-20-2021, 08:07 AM
(This post was last modified: 09-25-2021, 02:24 PM by Yeenoghu. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned:
(MIN:50)(MAX:85) Strength: 85 (MIN:55)(MAX:90) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 85 (MIN:55)(MAX:90) Speed: 90 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 90 Available Traits: Purchased Traits: SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Total TPE: 1280 + 13 = 1293 Pending Updates (Updater Can Ignore) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
09-27-2021, 07:52 AM
(This post was last modified: 10-01-2021, 01:01 PM by Yeenoghu. Edited 2 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned:
(MIN:50)(MAX:85) Strength: 85 (MIN:55)(MAX:90) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 85 (MIN:55)(MAX:90) Speed: 90 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 90 Available Traits: Purchased Traits: SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Total TPE: 1293 + 9 = 1302 Pending Updates (Updater Can Ignore) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
10-04-2021, 08:21 AM
(This post was last modified: 10-07-2021, 01:45 PM by Yeenoghu. Edited 2 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned:
(MIN:50)(MAX:85) Strength: 85 (MIN:55)(MAX:90) Agility: 90 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:45)(MAX:85) Tackling: 85 (MIN:55)(MAX:90) Speed: 90 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 90 Available Traits: Purchased Traits: SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE) Total TPE: 1302 + 14 = 1316 Pending Updates (Updater Can Ignore) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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