Great pod! Few notes that I will type along the way:
- MDM tends to go to simmer or HO, so as the person who proposed it I went with 5 to force there to not be just a cycle of people who always get it. But also I definitely get wanting people to be honored multiple times! So maybe something like 3 or 4 would work.
- Failure-to-post-contracts fines are from the cap not the user. So a lot of teams were frustrated last season for getting 3M+ fines off their cap for not posting on time.
- The last rule you had with incentives - that's how it works already! It just wasn't written down
- Glad you liked my Pro Bowl rule!
- I think the big difference between the > 200 and < 200 TPE tampering rule is that someone with less than 200 will be much more likely to recreate, while someone over 200 TPE will be much more likely to just return to their player. There's definitely some "I got mine screw you" to it, but I don't think that's the main reason people voted it down in the NSFL.
- I'm pretty sure DB and WR get boned by the EXP slider, but I don't remember exactly what it was.
- There are definitely hidden stats! Kulture Fulture has no right to be so good >
- MDM tends to go to simmer or HO, so as the person who proposed it I went with 5 to force there to not be just a cycle of people who always get it. But also I definitely get wanting people to be honored multiple times! So maybe something like 3 or 4 would work.
- Failure-to-post-contracts fines are from the cap not the user. So a lot of teams were frustrated last season for getting 3M+ fines off their cap for not posting on time.
- The last rule you had with incentives - that's how it works already! It just wasn't written down

- Glad you liked my Pro Bowl rule!
- I think the big difference between the > 200 and < 200 TPE tampering rule is that someone with less than 200 will be much more likely to recreate, while someone over 200 TPE will be much more likely to just return to their player. There's definitely some "I got mine screw you" to it, but I don't think that's the main reason people voted it down in the NSFL.
- I'm pretty sure DB and WR get boned by the EXP slider, but I don't remember exactly what it was.
- There are definitely hidden stats! Kulture Fulture has no right to be so good >

![[Image: 55457_s.gif]](https://signavatar.com/55457_s.gif)