+2 TPE // Activity Check #198
+5 TPE // Weekly Training #198
+2 TPE // Activity Check #199
+5 TPE // Weekly Training #199
+2 TPE // Week 13 Predictions
+2 TPE // Week 14 Predictions
+2 TPE // Week 16 Predictions
+2+5+2+5+2+2+2= 20
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-100 - costs 15 TPE to go up 1 point
(MIN:60)(MAX:90) Strength: 80
(MIN:50)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:35)(MAX:80) Intelligence: 65
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:95) Speed: 91
(MIN:35)(MAX:70) Hands: 35
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TPE BANKED: (+20) = 20
TPE ALLOCATED = 370
TOTAL PLAYER TPE = 390
REGRESSION 60% = 156
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Adjusted Attributes & Traits:
(MIN:60)(MAX:90) Strength: 60 ->73 (35 TPE)
(MIN:50)(MAX:85) Agility: 50->70 (40 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:35)(MAX:75) Intelligence: 35->36 (1 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:95) Speed: 55->80 (80 TPE)
(MIN:40)(MAX:70) Hands: 40
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:60)(MAX:95) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TPE BANKED: () = 0
TPE ALLOCATED = 156
TOTAL PLAYER TPE = 156
+2 TPE // Activity Check #200
+5 TPE // Weekly Training #200
+30 TPE // S28 Gear
2+5+30 = 37
(MIN:60)(MAX:90) Strength: 73 ->75 (10 TPE)
(MIN:50)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:35)(MAX:75) Intelligence: 36->43 (7 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:95) Speed: 80->82 (20 TPE)
(MIN:40)(MAX:70) Hands: 40
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:60)(MAX:95) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
TPE BANKED: () = 0
TPE ALLOCATED = 193
TOTAL PLAYER TPE = 193
+5 TPE // Weekly Training #198
+2 TPE // Activity Check #199
+5 TPE // Weekly Training #199
+2 TPE // Week 13 Predictions
+2 TPE // Week 14 Predictions
+2 TPE // Week 16 Predictions
+2+5+2+5+2+2+2= 20
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-100 - costs 15 TPE to go up 1 point
(MIN:60)(MAX:90) Strength: 80
(MIN:50)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:35)(MAX:80) Intelligence: 65
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:95) Speed: 91
(MIN:35)(MAX:70) Hands: 35
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TPE BANKED: (+20) = 20
TPE ALLOCATED = 370
TOTAL PLAYER TPE = 390
REGRESSION 60% = 156
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Adjusted Attributes & Traits:
(MIN:60)(MAX:90) Strength: 60 ->73 (35 TPE)
(MIN:50)(MAX:85) Agility: 50->70 (40 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:35)(MAX:75) Intelligence: 35->36 (1 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:95) Speed: 55->80 (80 TPE)
(MIN:40)(MAX:70) Hands: 40
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:60)(MAX:95) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TPE BANKED: () = 0
TPE ALLOCATED = 156
TOTAL PLAYER TPE = 156
+2 TPE // Activity Check #200
+5 TPE // Weekly Training #200
+30 TPE // S28 Gear
2+5+30 = 37
(MIN:60)(MAX:90) Strength: 73 ->75 (10 TPE)
(MIN:50)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:35)(MAX:75) Intelligence: 36->43 (7 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:95) Speed: 80->82 (20 TPE)
(MIN:40)(MAX:70) Hands: 40
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:60)(MAX:95) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
TPE BANKED: () = 0
TPE ALLOCATED = 193
TOTAL PLAYER TPE = 193
![[Image: ST.update.jpg]](https://cdn.discordapp.com/attachments/764072200021606412/822924301467779162/ST.update.jpg)