(08-13-2017, 04:12 PM)Sweetwater Wrote:I guess I'm bringing up the combine because I had, apparently incorrectly, assumed that the Sim would at least attempt to mirror real life. I was using example from real life because it seemed applicable to the situation of determining the comparative max speeds of different positions.
I mean, we do want it to be that way, and some of it is the sim. But if we want the NSFL to be realistic, we have to design the archetypes to adapt to that. The NFL should give us guidelines. If possible, an accurate complete redesign of the archetypes would need some way to translate an attribute (ie, 80 speed) to a 40-yd dash time (ie 4.43) so we can benchmark the max speeds to the top, maybe, 10% of the 40 times from that position at the combine?