(09-20-2021, 03:44 AM)Swanty Wrote: If a player changes positions, they will move reallocate 50% 100% of their total applied earned (minus the appropriate position switch penalty) TPE to new attributes or traits, regardless of if the TPE was already applied to an applicable attribute or trait.
FWIW this proposed change breaks the rule. Earned TPE would include regressed TPE.
There might be other things that would be ripe for abuse too, but I don't have time to properly comb through and apply my "how would slm loophole this?" test right now (if you know, you know).
I don't think a revamp is a bad idea though, and at a glance, Laser's proposal seems pretty solid.
As for worries about complications, it should be possible to create a tool to automate a lot of the process (and checks) if this is the approach we want to take. If it would put some minds at ease, I'm happy to go through this with Laser (and whoever else) to rework it to eliminate any possible loopholes we can find, and build a tool to simplify the position change process.
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