(09-06-2017, 10:59 PM)Noble Wrote:Either way its rewarding the most active users. The richer players usually have more money because they're either 1) At the height of their career when this increased cap would make sense to buy 2) a part of multiple league offices that require activity to earn money or 3) a super active member of the GFX or media community and therefor help out the site as a whole and get the reward they deserve.
I'm also speaking as part of that upper class and as someone who earns $18,000,000 from salary and league jobs alone, so it would be good to hear a low revenue users POV.
Keep in mind though, the league can only give back as much as you put in. If you aren't an active member of the community, you shouldn't expect the same bonuses as if you are.
I like the idea of spending large amounts of TPE to go over the cap and have given thought to it myself.
Maybe allow players a choice:
(A) Spend 2x or 3x the TPE to go over the cap. (ex: max STR 90. It normally costs 15 points to go from 90-91, so I have to spend 30/45 TPE to do it.)
(5) Spend a certain amount of money to raise the cap, so it doesn't require 2x/3x TPE. It should be a large amount of money, but would give people an alternative.
I don't think either option or even both is bad as long as it's a huge TPE/$$$ sink. Ultimately, it takes a lot to reach your attribute max, so this would mostly be an endgame focus for veteran players that were super active their whole career and/or did well on predictions.