(09-07-2017, 12:20 AM)SimmerDownBruhh Wrote:Just like I said earlier, that'll be pretty cost efficient to spend your already earned TPE to increase the cap of an Attribute. Maybe I just think that I more than likely wouldn't put a cap max on my highest attribute, I'm thinking I would use it more on one of my lower attributes to get a bit more of edge in something I'm lacking. In my instance, I'll probably use my +10 to get my speed from 75 to to 82-83ish.
I dunno, it seems like using more TPE than it usually takes to increase the cap (above the allotted amount in the Update Scale) sort of stunts the growth of your player, where you can put that TPE in another area of your build.
Options would be awesome though, people love options. Lol
Yeah, the TPE option wouldn't really be cost efficient, but it's more about just offering an alternative. The majority of people would benefit more from spending it in other stats unless they're maxed out in key attributes. Mostly, I'm just brainstorming because I find the idea interesting.