(10-23-2017, 02:04 PM)7hawk77 Wrote:As far as adding 50 tpe worth of stats to builds, as long as the OL already pumped those points in and raised those stats to they based arhectype buffs, they can flex this 50 points whenever.
An example is say an archetype was buffed to have 70 strength and 60 pass and run blocking. If your player has already achieved that, you can allocate the 50 however you want.
On the flip side of agility was increased to 70 instead of strength and your player hasn't matched the archetype changes, you have to put points in to that. Basically you can t have attributes lower than the base archetypes. After that, I don't care.
Delayed question!
For inactive OL, can GMs choose how to spend the buffs if the new minimums are met?
![[Image: BVsashy.png]](https://i.imgur.com/BVsashy.png)